Electronic Arts Inc. (NASDAQ: ERTS) shares poor performance stood out even on a down day. It has worked on a game since late 2006 or early 2007 called Tiberium. This first-person shooter was in the same universe as its Command & Conquer series. Apparently, the designs and engines weren’t jiving together, or at least not as well as it wanted for a game that was set to be released in 2009. It had already been delayed. EA has now scrapped the project saying that it had design issues from the start.
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GE (GE) recently revised its guidance. For the the third quarter it moved its estimates to a range of $.43 to $.48 per share from the previous figures of $.50 to $.54





