GameStop to Add 28,000 Workers as Video Game Retail Thrives

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By Douglas A. McIntyre Published
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GameStop Corp. (NYSE: GME) will add 28,000 holiday workers for 2015. Buying video games from brick-and-mortar retailers has not died. As a matter of fact, the business model is thriving.

Management said:

GameStop, a family of specialty retail brands that makes the most popular technologies affordable and simple, today revealed its plans to hire more than 28,000 seasonal associates nationwide as the company prepares for the upcoming holiday shopping season.

This year’s total number of seasonal hires represents an increase of approximately 12% when compared to the same period in 2014. The increase signifies GameStop’s commitment to providing exceptional service during the holidays, as the retailer gears up to provide unique and lasting solutions for every holiday customer, including new and pre-owned video game products, and collectible items sure to be on everyone’s wish list.

While the job additions are well below those of Wal-Mart Stores Inc. (NYSE: WMT), which will add 60,000, and Target Corp. (NYSE: TGT), which will add 70,000, GameStop is a much smaller company, with revenue of $9.3 billion last year and operating income of $618 million.

As video games have moved online and to smartphones, the theory was that GameStop’s business would be ruined and that the company would have to rapidly shrink. On the contrary, GameStop supports almost 6,700 locations. Management has been clever enough to sell smartphones and tablets, many of them refurbished and sharply discounted. GameStop does the same with refurbished video game platforms. It has become a huge trade-in business for people who want to turn in current products, which are then sold at well below the price of new versions of the same games.

Video games may have gone online and become part of the smartphone culture. Some of these games are free. Yet GameStop has proven that the paid part of the market continues to do better than survive. It is one of the few examples that brick-and-mortar retailers do not have to be destroyed by e-commerce.

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About the Author Douglas A. McIntyre →

Douglas A. McIntyre is the co-founder, chief executive officer and editor in chief of 24/7 Wall St. and 24/7 Tempo. He has held these jobs since 2006.

McIntyre has written thousands of articles for 24/7 Wall St. He is an expert on corporate finance, the automotive industry, media companies and international finance. He has edited articles on national demographics, sports, personal income and travel.

His work has been quoted or mentioned in The New York Times, The Wall Street Journal, Los Angeles Times, The Washington Post, NBC News, Time, The New Yorker, HuffPost USA Today, Business Insider, Yahoo, AOL, MarketWatch, The Atlantic, Bloomberg, New York Post, Chicago Tribune, Forbes, The Guardian and many other major publications. McIntyre has been a guest on CNBC, the BBC and television and radio stations across the country.

A magna cum laude graduate of Harvard College, McIntyre also was president of The Harvard Advocate. Founded in 1866, the Advocate is the oldest college publication in the United States.

TheStreet.com, Comps.com and Edgar Online are some of the public companies for which McIntyre served on the board of directors. He was a Vicinity Corporation board member when the company was sold to Microsoft in 2002. He served on the audit committees of some of these companies.

McIntyre has been the CEO of FutureSource, a provider of trading terminals and news to commodities and futures traders. He was president of Switchboard, the online phone directory company. He served as chairman and CEO of On2 Technologies, the video compression company that provided video compression software for Adobe’s Flash. Google bought On2 in 2009.

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