Take-Two Interactive

Take-Two Interactive (TTWO) Q3 2026 Earnings

Reported Feb 3, 2026 at 4:14 PM ET · SEC Source

Q3 26 EPS

$-0.50

MISS 160.24%

Est. $0.83

Q3 26 Revenue

$1.70B

BEAT +7.59%

Est. $1.58B

vs S&P Since Q3 26

-0.9%

TRAILING MARKET

TTWO +9.1% vs S&P +10.0%

Market Reaction

Did TTWO Beat Earnings? Q3 2026 Results

Take-Two Interactive turned in a mixed fiscal third quarter ended December 31, 2025, beating on revenue while falling short on the bottom line, a combination that captures the company's current moment well. GAAP net revenue climbed 24.9% year-over-ye… Read more Take-Two Interactive turned in a mixed fiscal third quarter ended December 31, 2025, beating on revenue while falling short on the bottom line, a combination that captures the company's current moment well. GAAP net revenue climbed 24.9% year-over-year to $1.70 billion, topping the $1.58 billion consensus by 7.59%, as Net Bookings surged 28% to $1.76 billion on broad strength across Rockstar Games, 2K, and Zynga. Recurrent consumer spending, virtual currency, add-on content, and in-game purchases, grew 23% and accounted for 76% of total Net Bookings, anchoring the revenue beat. On the earnings side, however, the company posted a loss of $0.50 per share, missing the $0.39 consensus by 28.57%, as heavy investment spending weighed on profitability. Management raised its full-year Net Bookings outlook to $6.65 billion–$6.70 billion and pointed to the November 2026 release of Grand Theft Auto VI as the catalyst for what could be record net bookings ahead, though shares fell roughly 8% as investors weighed ongoing losses against the long-dated payoff.

Key Takeaways

  • Net Bookings grew 28% year-over-year to $1.76 billion, above company guidance
  • Recurrent consumer spending grew 23% and accounted for 76% of total Net Bookings
  • Outperformance across all labels: Rockstar Games, 2K, and Zynga
  • NBA 2K26, Grand Theft Auto Online and GTA V, and mobile titles Toon Blast, Match Factory!, Empires & Puzzles were largest Net Bookings contributors
  • Digital online distribution accounted for 97% of net revenue
  • GAAP net loss narrowed to $92.9 million from $125.2 million year-over-year
  • Non-GAAP EBITDA nearly doubled to $174.8 million from $88.8 million
24/7 Wall St

TTWO YoY Financials

Q3 2026 vs Q3 2025, source: SEC Filings

24/7 Wall St

TTWO Revenue by Segment

With YoY comparisons, source: SEC Filings

Q4 23 Q4 26
24/7 Wall St

TTWO Revenue by Geography

With YoY comparisons, source: SEC Filings

Q4 23 Q4 26

“Our outstanding third quarter results reflect outperformance from all of our labels, and we are once again raising our Net Bookings outlook for Fiscal 2026. With ongoing momentum across many of our businesses, and the highly anticipated launch of Grand Theft Auto VI on November 19th, we continue to project record levels of Net Bookings in Fiscal 2027, which we believe will establish a new financial baseline for our business, set us on a path to enhanced profitability, and provide further balance sheet strength and flexibility.”

— Strauss Zelnick, Q3 2026 Earnings Press Release