Take-Two Releasing Long-Awaited Grand Theft Auto VI Next Week
- Palmeri pegs up to 40 million console units in the first months, roughly $3 billion in retail sales
- Analyst estimate cited: about $600 million in profit for Take-Two from the early window alone
- Online version could add about 60 million monthly users on top of console and PC sales
- Industry consolidating like Hollywood: layoffs, studio closures, bets only on proven franchises
The Nov. 19 launch is the single biggest swing factor in Take-Two's fiscal year, and Bloomberg's numbers frame it as a profit event. The same consolidation that concentrates spending on a handful of franchises is why rivals cleared the quarter rather than compete with it.